The Skinned Model sample from the App Hub education catalogue is great for getting animated characters into your game, but there’s a bit of a flaw with the export process. The problem is, when you export your character from 3DS Max (and possibly other modelling programs), all you get is one animation, named ‘Take 001’. Wouldn’t it be nice if we could define different animations for different parts of the animation timeline? Well, we’re going to do just that :). As an added bonus, we’ll also be adding in events, so you can be notified when certain parts of your animation are hit.
GoGo-Robot are not currently recruiting, but please keep checking back, as all job listings will be posted here.
Developed in association with RadiationBurn, Newton Vs The Horde is now available for WiiWare (North America out now, European version coming February) and iOS, with an Android version coming in Februrary 2012.
You can download Newton Vs The Horde by accessing the Wii Shop Channel on your Wii console.
Got a Wii but don’t know how to access WiiWare? Take a look at these helpful sites from Nintendo:
Connect your Wii to the internet